ANGRYMOUSE!
I was wondering why it sounded like him. It is him! And I thought I'd already seen everything he'd touched here. Classic random goodness!
Filters may affect review visibility.
ANGRYMOUSE!
I was wondering why it sounded like him. It is him! And I thought I'd already seen everything he'd touched here. Classic random goodness!
Incredible.
I saw the first installment of this series shortly after it appeared here, and I was impressed beyond words. As it comes to a close, that sentiment remains the same, but for a different reason. What began as a cute story with a catchy song and stellar animation has become a powerful, brilliantly executed message about love in the face of seemingly unstoppable, irrational opposition... one that is even more poignant as questions of who one can love and how continue to be called into question here in the United States. This kind of art simply can't be quantified. 5/5 and 10/10 are completely inadequate measurements in the face of the impact your work can have. It has been a privilege watching this series progress, and I sincerely hope that you and it will have a long and glorious future.
Sometimes Amazing
...and sometimes not. The animation was always smooth and well-executed, but the artwork swung between incredible and awful (could definitely have lived without the first section, and your human figures could definitely use some work) and the music was pretty consistently bad... but I can relate to that, it sounds like the same kind of stuff I used to make when I was first learning to use Garageband and thought myself a musician. Definitely look into the Orchestral Pack if you want better strings, as the ones that come with it are hardly worth using; it's about the best fifty bucks you can spend on the program.
There's definite potential here, and with a little more practice and polish, you could make a name for yourself... but you're not there just yet.
Well I was definately trying to make the beginning more sketchy, but I think I know what you mean. Nonetheless. I hope you can see from the rest of the movie that my artistic skills go far beyond the opening. Can u be more specific on what I can work on for teh humans? the face, the hands, general porportions? Cuz even if you think its true "It all suks" doesn't help me much. Thx for advice on orchestral pack, I'll look into that.
Fascinating Concept
I always love to see it when a designer takes a familiar game idea and turns it squarely on its head, which is exactly what you've done here; very big props for doing something original. I like your art style as well, for both the guests and the little mini-game creatures. The mini-games are a nice way to break the action up, though some reward for completing them would be nice and they're the source of a very frustrating bug: if you finish the level at the same time a mini-game pops up, some of the creatures will be hidden by the new message and you won't be able to do anything. The pause timer moves further and further into the negatives. While I'm sure this doesn't happen very often, anything that causes a piece of software to freeze up is bad news and should be taken care of.
Great take on a classic concept
A mouse avoiding game with... wait, no, it can't be... some semblance of a theme? Much less a plot? Scandalous, absolutely scandalous. we can't have that here.
The level design, visually an mechanically, was very well done. The music fit each level as well, which is a big plus (not just some random too-fast techno tune from the audio portal like most of the games here... pick something appropriate people!). I'm normally much more long-winded in these responses but there's not a whole lot to say... looks good, fun and challenging to play, a solid variation on a well-tested theme.
To everyone: try this kind of game with a tablet sometime. it's interesting to see where one fails with a tablet as opposed to a mouse, although this may just be me (I rarely use a mouse anymore, and when I do I have the sensitivity way low so I often don't move fast enough... with a tablet and absolute positioning on such a small window, moving too fast is a more common problem).
Thanks for ur review. and the last level actually has a random "too-fast techno" tune from the audio portal. except its a good one though. I never thought u could play these games on a tablet. wish i had one though.
Wonderful, but I don't believe you
I find it very difficult to believe that this is your first game. Whether or not you're new to programming or a veteran, though, this is a very impressive achievement. While looking at the crosshairs rather than the ship is a little counterintuitive, the visual style and the music more than make up for it, and I had a lot of fun playing. The only thing I would fix is to have a slightly better way of gauging your distance from the object in front of you, which is always difficult to do in a 2d game, even one as well-made as this... perhaps a shadow or something? I often found myself crashing into objects that I thought had at least half a second left to hit me, which led to a lot of deaths (and subsequent restarts) that could have been avoided.
Overall, fantastic effort and keep up the good work! If this really is your first game, I suspect Newgrounds will have to keep a very close eye on what great things you bring us in the future!
Ecto means Spirit, Naut means Sailor. I'm a CA counselor and student who does art and flash stuffs on the side.
Age 34, Male
Student & Counselor
San Diego CA
Joined on 4/6/06